By the end of Key Stage 4, students will have learnt how multimedia products are developed to meet the needs of target audiences.
They will have studied how psychometric tests are gathered in the pre-production and feasibility phase of multimedia development. Students will learn how to construct an argument to justify character representation using a range of theoretical models including Todorov and Steve Neale. The curriculum also includes learning the techniques used in all three sectors of multimedia products such as symbolic codes and conventions, camera shots, sounds: diegetic and non-diegetic, crop and texturizing images, and colorizing. These techniques are then used to build a product to a specific brief.